| Chapter # | Sentence # | Quote |
|---|---|---|
| 20 | 444 | When he View more quotes about places">places his Home Stone you will be able to seize it in five moves". |
| Chapter # | Sentence # | Quote |
|---|---|---|
| 20 | 441 | Hup, who was waddling about the walls, was then summoned again to the board and he hastily picked up a piece and dropped it tottering to a square, and went back to the walls. |
| 20 | 442 | "His moves are random," said Philemon. |
| 20 | 443 | "Develop your Tarnsmen. |
| 20 | 444 | When he places his Home Stone you will be able to seize it in five moves". |
| 20 | 445 | Scormus of Ar regarded Philemon. |
| 20 | 446 | His look was withering. |
| 20 | 447 | "Do you tell Scormus of Ar how to play the game?" he inquired. |