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Book 25. (1 results) Magicians of Gor (Individual Quote)

If something is worth playing, it is worth remembering, they say. - (Magicians of Gor, Chapter 22, Sentence #629)
Chapter # Sentence # Quote
22 629 If View more quotes about something">something is worth playing, it is worth remembering, they say.

Book 25. (7 results) Magicians of Gor (Context Quote)

Chapter # Sentence # Quote
22 626 One does not expect a scribe to know the sword.
22 627 Why, then, should one expect the warrior to know the pen? An excellent example of this sort of thing is the caste of musicians which has, as a whole, resisted many attempts to develop and standardize a musical notation.
22 628 Songs and melodies tend to be handed down within the caste, from one generation to another.
22 629 If something is worth playing, it is worth remembering, they say.
22 630 On the other hand, I suspect that they fear too broad a dissemination of the caste knowledge.
22 631 Physicians, interestingly, perhaps for a similar reason, tend to keep records in archaic Gorean, which is incomprehensible to most Goreans.
22 632 Many craftsmen, incidentally, keep such things as formulas for certain kinds of glass and alloys, and manufacturing processes, generally, in cipher.
One does not expect a scribe to know the sword. Why, then, should one expect the warrior to know the pen? An excellent example of this sort of thing is the caste of musicians which has, as a whole, resisted many attempts to develop and standardize a musical notation. Songs and melodies tend to be handed down within the caste, from one generation to another. If something is worth playing, it is worth remembering, they say. On the other hand, I suspect that they fear too broad a dissemination of the caste knowledge. Physicians, interestingly, perhaps for a similar reason, tend to keep records in archaic Gorean, which is incomprehensible to most Goreans. Many craftsmen, incidentally, keep such things as formulas for certain kinds of glass and alloys, and manufacturing processes, generally, in cipher. - (Magicians of Gor)